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Showing posts with the label WPF overview

How Dependency Injection Containers Work in C#?

Dependency Injection (DI) containers, such as Unity or DryIoc, help manage the creation and lifetime of object dependencies in C#. They facilitate the Inversion of Control (IoC) principle, allowing you to focus on writing clean, maintainable code without worrying about the complexities of instantiating dependencies manually. How DI Containers Work? Registration:  You define which concrete classes should be used to fulfill specific interface contracts. This allows the DI container to know what to instantiate when a class requests a particular dependency. Resolution:  When an instance of a class is requested, the DI container looks at the registered services, resolves the dependencies, and creates the object with the required dependencies injected. Lifetime Management:  The container manages the lifecycle of the dependencies. You can specify whether instances should be singleton (one instance for the entire application), transient (a new instance each time), or scoped (one ...

Understanding the Power of Windows Presentation Foundation (WPF)

Windows Presentation Foundation ( WPF ) is a graphical subsystem developed by Microsoft for creating rich and interactive user interfaces (UIs) for Windows desktop applications. It's part of the .NET framework and provides a flexible and powerful way to design and build modern Windows applications with stunning visuals, smooth animations, and advanced UI functionalities. WPF uses a declarative markup language called XAML (eXtensible Application Markup Language) to define the UI layout, appearance, and behavior. XAML allows developers to create UI elements, such as buttons, text boxes, and images, and specify their properties and events in a concise and readable format. One of the key advantages of WPF is its powerful data binding capabilities, which enable developers to easily bind UI elements to data sources, such as databases or objects, and automatically update the UI when the underlying data changes. This makes it easy to create dynamic and responsive user interfaces that adap...