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Showing posts with the label WPF tutorial

Building Your First WPF Application with C#

Click on File > New > Project menu option one dialog box will be displayed. here in left panel you have to choose c#. in middle panel you have to choose WPF Application. Give the project a name in the name field and click the OK button. Bydefault two files are created,one is the XAML file which is Mainwindiw.xaml and the other is the CS file which is Mainwindow.cs. In mainwindow.xaml, you will see two sub-windows, one is the design window and the other one is the source window. In WPF application, there are two ways to design an UI for your application. One is to simply drag and drop UI elements from the toolbox to the Design Window. The second way is to design your UI by writing XAML tags . In mainwindow.xaml file, the following XAML tags are written by default. <Window x: Class="ProjectName.MainWindow" xmlns = "http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x = "http://schemas.microsoft.com/winf

Understanding the Power of Windows Presentation Foundation (WPF)

Windows Presentation Foundation ( WPF ) is a graphical subsystem developed by Microsoft for creating rich and interactive user interfaces (UIs) for Windows desktop applications. It's part of the .NET framework and provides a flexible and powerful way to design and build modern Windows applications with stunning visuals, smooth animations, and advanced UI functionalities. WPF uses a declarative markup language called XAML (eXtensible Application Markup Language) to define the UI layout, appearance, and behavior. XAML allows developers to create UI elements, such as buttons, text boxes, and images, and specify their properties and events in a concise and readable format. One of the key advantages of WPF is its powerful data binding capabilities, which enable developers to easily bind UI elements to data sources, such as databases or objects, and automatically update the UI when the underlying data changes. This makes it easy to create dynamic and responsive user interfaces that adap