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How Dependency Injection Containers Work in C#?

Dependency Injection (DI) containers, such as Unity or DryIoc, help manage the creation and lifetime of object dependencies in C#. They facilitate the Inversion of Control (IoC) principle, allowing you to focus on writing clean, maintainable code without worrying about the complexities of instantiating dependencies manually. How DI Containers Work? Registration:  You define which concrete classes should be used to fulfill specific interface contracts. This allows the DI container to know what to instantiate when a class requests a particular dependency. Resolution:  When an instance of a class is requested, the DI container looks at the registered services, resolves the dependencies, and creates the object with the required dependencies injected. Lifetime Management:  The container manages the lifecycle of the dependencies. You can specify whether instances should be singleton (one instance for the entire application), transient (a new instance each time), or scoped (one ...

Why is C# used?

C# is used for many reasons, but the benefits of the Microsoft CLR tool set and a large developer community are two main draws to the language. C# is one of several programming languages that target the Microsoft CLR , which automatically gives it the benefits of cross-language integration and exception handling, enhanced security , a simplified model for component interaction, and debugging and profiling services. The strict type checking in C#, both at compile and run times, results in the majority of typical C# programming errors being reported as early as possible.In C# programming, however, that decision is made by the programmer who wrote the object, not by the programmer who instantiates the object and assigns it to a variable.

What is the difference between C++ and C#?

C++ and C# are two completely different languages, despite similarities in name and syntax. C# was designed to be somewhat higher-level than C++, and the two languages also take different approaches to details like who determines whether a parameter is passed by reference or by value.

What is C#

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C# is an object oriented, strongly-typed language. The strict type checking in C#, both at compile and run times, results in the majority of typical C# programming errors being reported as early as possible, and their locations pinpointed quite accurately.In C Sharp programming, however, that decision is made by the programmer who wrote the object, not by the programmer who instantiates the object and assigns it to a variable.C# is one of several programming languages that target the Microsoft CLR, which automatically gives it the benefits of cross-language integration and exception handling, enhanced security, a simplified model for component interaction, and debugging and profiling services.

What is MVVM ?

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M->Model V->View VM->View Model MVVM is nothing but architectural pattern used in software engineering.MVVM prescribes separating the nonvisual classes that encapsulate interaction logic, business logic and data from the visual classes that actually render things to the screen. This separation makes the code easier to maintain: first, it prevents the UI from becoming a monolithic class with display controls, interaction logic and business logic all stuffed in side by side; and second, it enables you to automate the testing of interaction logic and user interface mappings instead of relying on expensive, unreliable manual testing.  It also helps to facilitate a 'lookless' view, where the visual design can be changed without changing the code. In MVVM, instead of writing C# or Visual Basic code to directly set and get properties of controls in the view, you create a view model which represents the information being presented in the view, and use data binding to kee...

What is a MetroWindow?

The default  MetroWindow  is made up of following components: 1.Title bar 2.WindowCommand 3.Resize Grip  4.Window icon WindowCommand You can add your own controls to  LeftWindowsCommands  or  RightWindowsCommands  - by default, buttons have a style automatically applied to them to make them fit in with the rest of the  WindowsCommands . As of 0.9, you are no longer limited to just buttons, but any control. Be aware, you’re responsible for styling anything other than buttons. To know more about MetroWindow  visit   https://mahapps.com/guides/quick-start.html